
So yeah, I finally got around to installing the game. First thing I saw was this dinky looking menu screen. I hated it. But what can you do? The game almost got scrapped before. To think I almost never got to play this game. Good thing Atari finally picked it up. I was looking forward to seeing these guys in action again. Specially since they assembled the old cast back together. At first when I was playing the game I thought they left out Winston Zeddemore since there are only supposed to be 4 Ghostbusters. So I was like, they left out the black guy? LOL. Then later on, after playing the game some more, he was ‘supposedly’ in a theatre watching some play or some smack like that.

The loading time wasn’t that long. It was pretty fast actually. But considering I was actually running it on my WD Velociraptor hard drive, nothing really loads forever. For regular computers, it won’t take forever. The game’s based on directx 9 so it won’t be too heavy on the hardware. It’s not really a native directx 10 game since the only thing there that is directx 10 are the soft particles.
Read the rest of this entry »
Tags: atari, benchmark, directx 10, directx 9, ghostbusters, pc game, review, screenshot