NVIDIA has recently introduced the NVIDIA OptiX ray tracing engine, the world’s first interactive ray tracing engine to leverage the GPU.

The NVIDIA OptiX engine is a programmable ray tracing pipeline enabling software developers to easily bring new levels of realism to their applications using traditional C programming, and can be applicated in many fields including photorealistic rendering, automotive styling, acoustical design, optics simulation, volume calculations and radiation research.

NVIDIA application acceleration engines unveiled at Siggraph 2009 include:

* NVIDIA OptiX engine for real-time ray tracing
* NVIDIA SceniX engine for managing 3D data and scenes
* NVIDIA CompleX engine for scaling performance across multiple GPUs
* NVIDIA PhysX 64-bit engine for real-time, hyper-realistic physical and environmental effects

The OptiX and PhysX 64-bit engines will be available in fall according to NVIDIA.

source: expreview

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